Loot is the safer cash loop while your gear is still free melees. More players in the server raise payouts. The exact formula was not published. Treat the dollar ranges below as wide estimates, not a quota.
Three containers
| Container | Tool | Respawn | About what it pays |
|---|---|---|---|
| Cash register | Fists, Knuckledusters, Crowbar, or an explosive | 10 minutes | About $80 to $330 across 3 slots |
| Small safe | Crowbar, Lockpick, or an explosive | 12 minutes | About $120 to $720, 3 to 6 slots |
| Big safe | Same tools as a small safe | 12 minutes | More than a small safe; several sit in Tower and Vibe Check |
A crowbar forces a safe in 4 hits and can trip a building alarm. A lockpick is quiet: line up two moving squares. It does not trip that alarm. Registers can be smashed by hand.
Stocked containers show a glow or particles. An open one is already spent. Do not stand on it waiting if the street is hot.
Registers
These counts are the published ones. A few registers may sit in places that were not on the list.
- Gas Station: 1
- Illegal Pizza: 2, and the building has an alarm
- Hideout next to Illegal Pizza: 1
- Workshop: 1
- Cafe: 1
- Vibin': 1
- Thrift Store: 2
- Each of the 3 Garages: 1
- Barber Shop: 1
Small safes
Sixteen small safes are the published count.
- Cafe: 1
- Warehouse: 1
- Factory: 3
- Tower: 3
- Motel Hideout: 1
- Workshop: 1
- Junkyard: 2
- Subway: 2
- The red apartments behind both armories: 1 each
Big safes
Tower has 2. Vibe Check, under the Subway, has 3 and is also the place cited for the best red weapon-crate spawns, including a golden weapon crate. The motel Hideout and the hideout beside Illegal Pizza each have a large safe behind an alarm.
Two sewer combat spots are described only as hidden corridors with a large safe. The step-by-step route was not in the material used here, so this guide does not invent one.
A first loop
- Spawn and note the nearest register that is still glowing.
- Break it, then walk to an ATM and deposit.
- When you have $50, buy a Crowbar from a dealer if you do not already have one.
- Hit unopened small safes. Prefer a lockpick when the building has an alarm and you are alone.
- Leave a combat zone before you open the ATM if you are combat tagged. Logging out while tagged counts as combat logging.
The map page lists the same places as routes: SECTOR-07 places.
